271 lines
6.3 KiB
Go
271 lines
6.3 KiB
Go
package gosecret
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import (
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`strings`
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"time"
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`github.com/godbus/dbus/v5`
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)
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/*
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NewCollection returns a pointer to a Collection based on a Service and a Dbus path.
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You will almost always want to use Service.GetCollection instead.
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*/
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func NewCollection(service *Service, path dbus.ObjectPath) (coll *Collection, err error) {
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var splitPath []string
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if service == nil {
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err = ErrNoDbusConn
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}
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if _, err = validConnPath(service.Conn, path); err != nil {
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return
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}
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coll = &Collection{
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DbusObject: &DbusObject{
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Conn: service.Conn,
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Dbus: service.Conn.Object(DbusService, path),
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},
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service: service,
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// lastModified: time.Now(),
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}
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splitPath = strings.Split(string(coll.Dbus.Path()), "/")
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coll.name = splitPath[len(splitPath)-1]
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_, _, err = coll.Modified()
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return
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}
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// CreateItem returns a pointer to an Item based on a label, some attributes, a Secret, and whether any existing secret with the same label should be replaced or not.
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func (c *Collection) CreateItem(label string, attrs map[string]string, secret *Secret, replace bool) (item *Item, err error) {
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var prompt *Prompt
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var path dbus.ObjectPath
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var promptPath dbus.ObjectPath
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var variant *dbus.Variant
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var props map[string]dbus.Variant = make(map[string]dbus.Variant)
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props[DbusItemLabel] = dbus.MakeVariant(label)
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props[DbusItemAttributes] = dbus.MakeVariant(attrs)
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if err = c.Dbus.Call(
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DbusCollectionCreateItem, 0, props, secret, replace,
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).Store(&path, &promptPath); err != nil {
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return
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}
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if isPrompt(promptPath) {
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prompt = NewPrompt(c.Conn, promptPath)
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if variant, err = prompt.Prompt(); err != nil {
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return
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}
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path = variant.Value().(dbus.ObjectPath)
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}
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item, err = NewItem(c, path)
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return
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}
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/*
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Delete removes a Collection.
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While *technically* not necessary, it is recommended that you iterate through
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Collection.Items and do an Item.Delete for each item *before* calling Collection.Delete;
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the item paths are cached as "orphaned paths" in Dbus otherwise if not deleted before deleting
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their Collection. They should clear on a reboot or restart of Dbus (but rebooting Dbus on a system in use is... troublesome).
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*/
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func (c *Collection) Delete() (err error) {
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var promptPath dbus.ObjectPath
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var prompt *Prompt
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if err = c.Dbus.Call(DbusCollectionDelete, 0).Store(&promptPath); err != nil {
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return
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}
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if isPrompt(promptPath) {
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prompt = NewPrompt(c.Conn, promptPath)
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if _, err = prompt.Prompt(); err != nil {
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return
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}
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}
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return
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}
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// Items returns a slice of Item pointers in the Collection.
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func (c *Collection) Items() (items []*Item, err error) {
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var paths []dbus.ObjectPath
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var item *Item
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var variant dbus.Variant
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var errs []error = make([]error, 0)
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if variant, err = c.Dbus.GetProperty(DbusCollectionItems); err != nil {
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return
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}
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paths = variant.Value().([]dbus.ObjectPath)
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items = make([]*Item, len(paths))
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for idx, path := range paths {
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if item, err = NewItem(c, path); err != nil {
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errs = append(errs, err)
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err = nil
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continue
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}
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items[idx] = item
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}
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err = NewErrors(err)
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return
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}
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// Label returns the Collection label (name).
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func (c *Collection) Label() (label string, err error) {
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var variant dbus.Variant
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if variant, err = c.Dbus.GetProperty(DbusCollectionLabel); err != nil {
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return
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}
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label = variant.Value().(string)
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if label != c.name {
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c.name = label
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}
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return
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}
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// Locked indicates if a Collection is locked (true) or unlocked (false).
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func (c *Collection) Locked() (isLocked bool, err error) {
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var variant dbus.Variant
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if variant, err = c.Dbus.GetProperty(DbusCollectionLocked); err != nil {
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isLocked = true
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return
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}
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isLocked = variant.Value().(bool)
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return
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}
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// Relabel modifies the Collection's label in Dbus.
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func (c *Collection) Relabel(newLabel string) (err error) {
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var variant dbus.Variant = dbus.MakeVariant(newLabel)
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if err = c.Dbus.SetProperty(DbusCollectionLabel, variant); err != nil {
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return
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}
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return
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}
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/*
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SearchItems searches a Collection for a matching profile string.
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It's mostly a carry-over from go-libsecret, and is here for convenience.
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I promise it's not useful for any other implementation/storage of SecretService whatsoever.
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*/
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func (c *Collection) SearchItems(profile string) (items []*Item, err error) {
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var paths []dbus.ObjectPath
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var errs []error = make([]error, 0)
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var attrs map[string]string = make(map[string]string, 0)
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attrs["profile"] = profile
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if err = c.Dbus.Call(
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DbusCollectionSearchItems, 0, attrs,
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).Store(&paths); err != nil {
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return
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}
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items = make([]*Item, len(paths))
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for idx, path := range paths {
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if items[idx], err = NewItem(c, path); err != nil {
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errs = append(errs, err)
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err = nil
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continue
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}
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}
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err = NewErrors(err)
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return
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}
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// Created returns the time.Time of when a Collection was created.
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func (c *Collection) Created() (created time.Time, err error) {
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var variant dbus.Variant
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var timeInt uint64
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if variant, err = c.Dbus.GetProperty(DbusCollectionCreated); err != nil {
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return
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}
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timeInt = variant.Value().(uint64)
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created = time.Unix(int64(timeInt), 0)
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return
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}
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/*
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Modified returns the time.Time of when a Collection was last modified along with a boolean
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that indicates if the collection has changed since the last call of Collection.Modified.
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Note that when calling NewCollection, the internal library-tracked modification
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time (Collection.lastModified) will be set to the latest modification time of the Collection
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itself as reported by Dbus rather than the time that NewCollection was called.
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*/
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func (c *Collection) Modified() (modified time.Time, isChanged bool, err error) {
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var variant dbus.Variant
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var timeInt uint64
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if variant, err = c.Dbus.GetProperty(DbusCollectionModified); err != nil {
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return
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}
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timeInt = variant.Value().(uint64)
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modified = time.Unix(int64(timeInt), 0)
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if !c.lastModifiedSet {
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// It's "nil", so set it to modified. We can't check for a zero-value in case Dbus has it as a zero-value.
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c.lastModified = modified
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c.lastModifiedSet = true
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}
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isChanged = modified.After(c.lastModified)
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c.lastModified = modified
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return
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}
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/*
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setModify updates the Collection's modification time (as specified by Collection.Modified).
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It seems that this does not update automatically.
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*/
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func (c *Collection) setModify() (err error) {
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err = c.Dbus.SetProperty(DbusCollectionModified, uint64(time.Now().Unix()))
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return
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}
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