gokwallet/password_funcs.go

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package gokwallet
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import (
"github.com/godbus/dbus/v5"
)
/*
NewPassword returns a Password. It requires a RecurseOpts
(you can use DefaultRecurseOpts, call NewRecurseOpts, or provide your own RecurseOpts struct).
It also requires a Folder.
*/
func NewPassword(f *Folder, keyName string, recursion *RecurseOpts) (password *Password, err error) {
if !f.isInit {
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err = ErrInitFolder
return
}
password = &Password{
DbusObject: f.DbusObject,
Name: keyName,
// Value: "",
Recurse: recursion,
wm: f.wallet.wm,
wallet: f.wallet,
folder: f,
isInit: false,
}
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password.isInit = true
if password.Recurse.AllWalletItems || password.Recurse.Passwords {
if err = password.Update(); err != nil {
return
}
}
password.isInit = true
return
}
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// Delete will delete this Password from its parent Folder. You may want to run Folder.UpdatePasswords to update the existing map of Password items.
func (p *Password) Delete() (err error) {
if err = p.folder.RemoveEntry(p.Name); err != nil {
return
}
p = nil
return
}
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// Exists returns true if this Password actually exists.
func (p *Password) Exists() (exists bool, err error) {
if exists, err = p.folder.HasEntry(p.Name); err != nil {
return
}
return
}
// Rename renames this Password (changes its key).
func (p *Password) Rename(newName string) (err error) {
if err = p.folder.RenameEntry(p.Name, newName); err != nil {
return
}
p.Name = newName
return
}
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// SetValue will replace this Password's Password.Value.
func (p *Password) SetValue(newValue string) (err error) {
if _, err = p.folder.WritePassword(p.Name, newValue); err != nil {
return
}
p.Value = newValue
return
}
// Update fetches a Password's Password.Value.
func (p *Password) Update() (err error) {
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var call *dbus.Call
var b []byte
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if err = p.folder.wallet.walletCheck(); err != nil {
return
}
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if call = p.Dbus.Call(
DbusWMReadPassword, 0, p.folder.wallet.handle, p.folder.Name, p.Name, p.folder.wallet.wm.AppID,
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); call.Err != nil {
err = call.Err
return
}
if err = call.Store(&b); err != nil {
return
}
p.Value = string(b)
return
}
// isWalletItem is needed for interface membership.
func (p *Password) isWalletItem() (isWalletItem bool) {
isWalletItem = true
return
}