18 KiB
WireProto Specification
1. License
In a nutshell, means you can:
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Use it in commercial/proprietary/internal works…
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Expand upon/change the specification…
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(As long as it is released under the same Creative Commons license)
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As long as you attribute the original (this document). This can be as simple as something like:
Based on WireProto version <protocol version> as found at https://wireproto.io/.
More details certainly helps, though; you may want to mention the exact date you "forked" it, etc.
Please see the full text as collapsed above or the online version of the license for full legal copy.
Note
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In the event of the embedded text in this document differing from the online version, the online version is assumed to take precedence as the valid license applicable to this work. |
2. Protocol
The WireProto data packing API is a custom wire protocol//message format designed for incredibly performant, unambiguous, predictable, platform-agnostic, implementation-agnostic communication. It is based heavily on the OpenSSH "v1" key format (example/details) packing method.
It supports arbitrary binary values, which means they can be anything according to the implementation-specific details; a common practice is to encode ("marshal") a Go struct to JSON bytes, and set that as a WireProto field’s value.
It supports both static construction/parsing/dissection and stream approaches in a single format, as well as multiple commands per request message/multiple answers per response message.
All packed uint32 (unsigned 32-bit integer) values are a big-endian 4-byte sequence (e.g. 3712599402
== 0xdd49c56a
, or [0xdd
, 0x49
, 0xc5
, 0x6a
]).
This specification’s Protocol Version is 1
(0x00000001
).
For other releases/finalized versions of this specification, see here.
For in-development versions, drafts, etc. of this specification, see here.
2.1. Requests/Responses
WireProto indicates two types of Messages/communication ends: a Requester (Requesting End) and a Responder (Responding End).
This terminology is intentionally implementation-agnostic. A Requester is any end of a communication that is requesting data, and the Responder is any end of a communication that is providing that data. A Responder may not always be present (e.g. in the case of using WireProto for local disk serialization/caching, etc.), and a "client" may be a Requester, Responder, or both — likewise for a "server".
2.2. Reference Library
The WireProto specification is accompanied by a reference library for Golang, "WireProto" (source):
Additional reference libraries may be available in the future.
2.3. Why Yet Another Message Format?
Because existing methods of serializing data in a structured way (e.g. JSON, XML, YAML) are slow/bloaty, inaccurate, and/or inflexible. They struggle with binary or abritrary data (or in e.g. XML’s case requiring intermediate conditional encoding/decoding).
If it can be represented as bytes (which all digital data can), WireProto can send and receive it.
Additionally:
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Protobuf has performance issues (yes, really; protobufs have large overhead compared to WireProto) and is restrictive on data types for future-proofing.
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Gob is very language-limiting and does not support e.g. nil pointers and cyclical values.
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Cap’n Proto has wide language support and excellent performance but is terribly non-idiomatic, requiring the code to be generated from the schema and not vice versa (which is only ideal if you have only one communication interface and is, in the author’s opinion, the entirely incorrect approach).
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JSON streams have no delimiters defined which makes it an inconvenience if using a parser that does not know when the message ends/is complete, or if it is expecting a standalone JSON object (e.g. native vanilla Golang JSON parsing).
Tip
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WireProto is only used for binary packing/unpacking; this means it can be used with any e.g. As such it is transport/storage-agnostic, and can be used with a TCP socket, UDP socket, IPC (InterProcess Communication)/UDS (UNIX Domain Socket) handle, TLS-tunneled TCP socket, etc. See the Reference Library for details. |
3. Message Format
Tip
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Throughout this document, you may see references to things like These refer to ASCII control characters. You will also see many values represented in hex. You can find more details about this (along with a full ASCII reference) here. Note that the specification fully supports UTF-8 (or any other arbitrary encoding) — just be sure that your size allocators are aligned to the byte count and not character count (as these may not be equal depending on encoding). |
Each message is composed of:
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The Response Status[1]
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One (or more) Record Group(s), each of which contain:
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One (or more) Record(s), each of which contain:
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One (or more) Field/Value pair(s), each of which contain:
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3.1. Response Status
For response messages, a speciall "summary byte" is prepended; a status indicator. This allows requesting ends to quickly bail in the case of an error if no further parsing is desired.
The status will be indicated by one of two values: an ASCII ACK
(0x06
) for all requests being returned successfully or an ASCII NAK
(0x15
) if one or more errors were encountered across all records.
3.2. Protocol Version
The protocol version is a packed uint32 that denotes which version of this protocol specification is being used.
It is maintained seperately from the library version/repo tags.
The current protocol version (as demonstrated in this document) is 1
(0x00000001
).
Note
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Version 0 is reserved for current HEAD of the master branch of this specification and should be considered experimental, not conforming to any specific protocol message format version.
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3.3. Record Group
A record group contains multiple related Records. It is common to only have a single Record Group.
Its structure is:
-
One (or more) Records
3.3.1. Record
A record contains multiple related Field/Value Pairs (FVP) and, if a Response Record, a copy of the original reference Request Record it is responding to.
Its structure is:
3.3.1.1. Field/Value Pair (Key/Value Pair)
A field/value pair (also referred to as a key/value pair) contains a matched Field Name and its Field Value.
Its structure is:
-
A single Field Name
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A single matching Field Value
Important
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Unlike most/all other Allocators for other sections/levels, the field name and value allocators are consecutive Size Allocators! This is because there is only one field name and value per Record. |
3.3.1.1.1. Field Name
The field name is usually from a finite set of allowed names. The Field Value, while written as bytes, often contains data defined by the field name. (That is, the parsing of Field Value often depends on its Field Name.) It is recommended that the field name be a UTF-8-compatible string for simplified serializing and on-the-wire debugging.
While there is no technical requirement that a field name be unique per-Record, it is generally recommended (unless emulating/encoding arrays of data in separate field/value pairs).
Its structure is:
-
A name/identifier in bytes
3.3.1.1.2. Field Value
A field’s value is, on the wire, just a series of bytes. The actual content of those bytes, including any structure or encoding, is likely to/probably depends on the paired Field Name.
Its structure is:
-
A value in bytes
3.3.1.2. Copy of Original Record
This contains a "copy" of the original/request’s Record that this record is in response to. It is only present in Response message and must not be included in Request messages.
It is a complete Record from the request embedded inside the responding Record.
For example, if a record contains multiple field/value pairs specifying a query of some data then the response record will contain a copy of that record’s query data.
Note
|
While not recommended, it is within specification/permissible to "alias" a request record via a session-unique identifier (e.g. UUIDv4), provided the promise that the requesting end retains an identifiable copy of/can lookup or associate its original record based on that identifying alias. For example, a requesting end may specify its own provided identifier as an field/value pair (e.g. Alternatively for another example, a responding end may return a Response Record with an original/request record of a single FVP such as |
4. Checksums
Checksums are optional for the requesting end but the responding end must send them. If present in the request, the responder must validate to ensure the checksum matches the message body (BODYSTART
Header Prefix to BODYEND
Sequence, inclusive). If the checksum does not match, an error must be returned.
They are represented as a big-endian-packed uint32.
The checksum must be prefixed with a CKSUM
Header Prefix. If no checksum is provided in a request, this prefix must not be included in the sequence.
Tip
|
The checksum method used is the IEEE 802.3 CRC-32, which should be natively available for all/most implementations/languages as it is perhaps the most ubiquitous of CRC-32 variants (e.g. Python, Golang, GNU C/glibc(?), Rust, etc.). (Polynomial 0x04c11db7
, reversed polynomial 0xedb88320
.)
If one needs to implement the appropriate CRC32 implementation, there is extensive detail at the CRC Wikipedia article.
To confirm the correct CRC32 implementation is being used (as there are many "CRC-32" algorithms/methods/functions/libraries), the following validations may be used:
String | Bytes | Checksum (integer) | Checksum (bytes, little-endian) | Checksum (bytes, big-endian) |
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5. Headers
Certain sections are wrapped with an identifying header. Those headers are included below for reference.
5.1. RESPSTART
Indicator
Responses have a Response Status.[1]
It is either an ACK
(0x06
) or NAK
(0x15
).
5.3. MSGSTART
Header Prefix
The message start header indicates a start of a "message". It is used to delineate operational headers from specification information (e.g. Protocol Version) and data.
It is an SOH
(0x01
).
5.4. BODYSTART
Header Prefix
The body start header indicates that data/records follow. All bytes between BODYSTART
and BODYEND
are to be assumed to be directly pertinent to the request/response rather than operational.
It is an STX
(0x02
).
5.5. BODYEND
Sequence
The body end prefix indicates the end of data/records. All bytes between BODYSTART
and BODYEND
are to be assumed to be directly pertinent to the request/response rather than operational.
It is an ETX
(0x03
).
5.6. MSGEND
Sequence
The message end prefix indicates that a message in its entirety has ended, and if no further communication is necessary per implementation the connection may be disconnected.
It is an EOT
(0x04
).
6. Allocators
There are two type of allocators included for each following sequence of bytes: count allocators
and size allocators
.
Size allocators can be used by receiving ends to efficiently pre-allocate buffers and for sending ends to indicate the amount of remaining data expected.
They are usually preceded with a count allocator to allow for pre-allocating e.g. slice/array sizes, but not always (e.g. field/value pairs have two size allocators).
All allocators are unsigned 32-bit integers, big-endian-packed.
6.1. Count Allocator
Count allocators indicate how many children objects are contained.
6.2. Size Allocator
Size allocators indicate how much (in bytes) all children objects are combined as one block. They include the allocators themselves of child objects, etc. as well.
7. Reference Model and Examples
For a more visual explanation, given the following e.g. Golang structs from the Reference Library (wireproto.Request{}
and wireproto.Response{}
):
7.1. Single/Simple
7.1.1. Single/Simple Request
Example Message Structure (Simple Request)
link:https://git.r00t2.io/r00t2/go_wireproto/raw/tag/v1.0.0/test_obj_simple_req.go[role=include]
Would then serialize as (in hex):
Annotated Hex
Unresolved directive in <stdin> - include::docs/data/request.simple.txt[]
Or, non-annotated:
Unresolved directive in <stdin> - include::docs/data/request.simple.hex[]
7.1.2. Single/Simple Response
Example Message Structure (Simple Response)
link:https://git.r00t2.io/r00t2/go_wireproto/raw/tag/v1.0.0/test_obj_simple_resp.go[role=include]
Would then serialize as (in hex):
Annotated Hex
Unresolved directive in <stdin> - include::docs/data/response.simple.txt[]
Or, non-annotated:
Unresolved directive in <stdin> - include::docs/data/response.simple.hex[]
7.2. Multiple/Many/Complex
Multiple records, record groups, etc. can be specified in one message.
7.2.1. Complex Request
Example Message Structure (Multiple/Many Requests, Single Message)
link:https://git.r00t2.io/r00t2/go_wireproto/raw/tag/v1.0.0/test_obj_multi_req.go[role=include]
Would then serialize as (in hex):
Annotated Hex
Unresolved directive in <stdin> - include::docs/data/request.multi.txt[]
Or, non-annotated:
Unresolved directive in <stdin> - include::docs/data/request.multi.hex[]
7.2.2. Complex Response
Example Message Structure (Response to Multiple/Many Requests, Single Message)
link:https://git.r00t2.io/r00t2/go_wireproto/raw/tag/v1.0.0/test_obj_multi_resp.go[role=include]
Would then serialize as (in hex):
Annotated Hex
Unresolved directive in <stdin> - include::docs/data/response.multi.txt[]
Or, non-annotated:
Unresolved directive in <stdin> - include::docs/data/response.multi.hex[]