gosecret/collection_funcs.go
brent s 5975b5ed5c
v0.0.1 is now done.
Cleaned up file naming/organization, optimized some things like using preallocated indexed slices instead of
appends, etc.
2021-11-21 18:07:52 -05:00

139 lines
3.2 KiB
Go

package libsecret
import (
`github.com/godbus/dbus`
)
// NewCollection returns a pointer to a new Collection based on a Dbus connection and a Dbus path.
func NewCollection(conn *dbus.Conn, path dbus.ObjectPath) (coll *Collection) {
coll = &Collection{
Conn: conn,
Dbus: conn.Object(DBusServiceName, path),
}
return
}
// Path returns the dbus.ObjectPath of the Collection.
func (c Collection) Path() (coll dbus.ObjectPath) {
// Remove this method in V1. It's bloat since we now have an exported Dbus.
coll = c.Dbus.Path()
return
}
// Items returns a slice of Item items in the Collection.
func (c *Collection) Items() (items []Item, err error) {
var variant dbus.Variant
var paths []dbus.ObjectPath
if variant, err = c.Dbus.GetProperty("org.freedesktop.Secret.Collection.Items"); err != nil {
return
}
paths = variant.Value().([]dbus.ObjectPath)
items = make([]Item, len(paths))
for idx, path := range paths {
items[idx] = *NewItem(c.Conn, path)
}
return
}
// Delete removes a Collection.
func (c *Collection) Delete() (err error) {
var promptPath dbus.ObjectPath
var prompt *Prompt
if err = c.Dbus.Call("org.freedesktop.Secret.Collection.Delete", 0).Store(&promptPath); err != nil {
return
}
if isPrompt(promptPath) {
prompt = NewPrompt(c.Conn, promptPath)
if _, err = prompt.Prompt(); err != nil {
return
}
}
return
}
// SearchItems searches a Collection for a matching profile string.
func (c *Collection) SearchItems(profile string) (items []Item, err error) {
var paths []dbus.ObjectPath
var attrs map[string]string = make(map[string]string, 0)
attrs["profile"] = profile
if err = c.Dbus.Call("org.freedesktop.Secret.Collection.SearchItems", 0, attrs).Store(&paths); err != nil {
return
}
items = make([]Item, len(paths))
for idx, path := range paths {
items[idx] = *NewItem(c.Conn, path)
}
return
}
// CreateItem returns a pointer to an Item based on a label, a Secret, and whether any existing secret should be replaced or not.
func (c *Collection) CreateItem(label string, secret *Secret, replace bool) (item *Item, err error) {
var prompt *Prompt
var path dbus.ObjectPath
var promptPath dbus.ObjectPath
var variant *dbus.Variant
var props map[string]dbus.Variant = make(map[string]dbus.Variant)
var attrs map[string]string = make(map[string]string)
attrs["profile"] = label
props["org.freedesktop.Secret.Item.Label"] = dbus.MakeVariant(label)
props["org.freedesktop.Secret.Item.Attributes"] = dbus.MakeVariant(attrs)
if err = c.Dbus.Call(
"org.freedesktop.Secret.Collection.CreateItem", 0, props, secret, replace,
).Store(&path, &promptPath); err != nil {
return
}
if isPrompt(promptPath) {
prompt = NewPrompt(c.Conn, promptPath)
if variant, err = prompt.Prompt(); err != nil {
return
}
path = variant.Value().(dbus.ObjectPath)
}
item = NewItem(c.Conn, path)
return
}
// Locked indicates that a Collection is locked (true) or unlocked (false).
func (c *Collection) Locked() (isLocked bool, err error) {
var variant dbus.Variant
if variant, err = c.Dbus.GetProperty("org.freedesktop.Secret.Collection.Locked"); err != nil {
isLocked = true
return
}
isLocked = variant.Value().(bool)
return
}