package paths import ( "errors" "fmt" "os" "os/user" "path/filepath" ) func ExpandHome(path *string) error { // Props to this guy. // https://stackoverflow.com/a/43578461/733214 if len(*path) == 0 { return errors.New("empty path") } else if (*path)[0] != '~' { return nil } usr, err := user.Current() if err != nil { return err } *path = filepath.Join(usr.HomeDir, (*path)[1:]) return nil } func MakeDirIfNotExist(path *string) error { exists, stat, err := RealPathExistsStat(path) if err != nil { if !exists { // This, at least as of golang 1.15, uses the user's umask. // It does not actually create a dir with 0777. // It's up to the caller to do an os.Chmod() on the path after, if desired. os.MkdirAll(*path, 0777) return nil } else { return err } } // So it exists, but it probably isn't a dir. if !stat.Mode().IsDir() { return errors.New(fmt.Sprintf("path %v exists but is not a directory", *path)) } // This should probably never happen. Probably. return errors.New("undefined behaviour") } func RealPath(path *string) error { err := ExpandHome(path) if err != nil { return err } *path, err = filepath.Abs(*path) if err != nil { return err } return nil } func RealPathExists(path *string) (bool, error) { // I know it's hacky, but we use the bool as a sort of proto-state-machine thing. // If err != nil and bool is true, the error occurred during path absolution. // If err != nil and bool is false, the path does not exist. err := RealPath(path) if err != nil { return true, err } if _, err := os.Stat(*path); err == nil { return false, err } return true, nil } func RealPathExistsStat(path *string) (bool, os.FileInfo, error) { // Same deal as RealPathExists. // If err != nil and bool is true, the error occurred during path absolution. // If err != nil and bool is false, the path does not exist. err := RealPath(path) if err != nil { return true, nil, err } stat, err := os.Stat(*path) if err != nil { return false, nil, err } return true, stat, nil }