v1.16.3
ADDED: * envs.MustEnv(), envs.MustEnvNoBlank() UPDATED: * dep mods, Go version
This commit is contained in:
+17
@@ -0,0 +1,17 @@
|
||||
- clean up from PoC into unit tests and exported functions/constants etc.
|
||||
- "Class" and "String" methods for each of the standard named resolutions
|
||||
|
||||
refs:
|
||||
https://en.wikipedia.org/wiki/Display_resolution
|
||||
https://en.wikipedia.org/wiki/Display_aspect_ratio
|
||||
https://en.wikipedia.org/wiki/Display_resolution_standards
|
||||
https://en.wikipedia.org/wiki/Video_Graphics_Array
|
||||
https://en.wikipedia.org/wiki/Extended_Graphics_Array
|
||||
https://en.wikipedia.org/wiki/Super_VGA
|
||||
https://en.wikipedia.org/wiki/Digital_Cinema_Package
|
||||
https://www.lenovo.com/us/en/glossary/what-is-sxga/
|
||||
https://www.corsair.com/us/en/explorer/gamer/monitors/wuxga-resolution-explained/
|
||||
https://www.lenovo.com/us/en/glossary/wqxga/
|
||||
https://www.strong-eu.com/blog/hd-fhd-uhd-4k-what-are-the-differences
|
||||
https://www.unravel.com.au/aspect-ratio-cheat-sheet
|
||||
https://www.wearethefirehouse.com/aspect-ratio-cheat-sheet
|
||||
Reference in New Issue
Block a user