package logging import ( `os` `path/filepath` `r00t2.io/goutils/bitmask` ) // Flags for logger configuration. These are used internally. const ( // LogUndefined indicates an undefined Logger type. LogUndefined bitmask.MaskBit = 1 << iota // LogWinLogger indicates a WinLogger Logger type (Event Log). LogWinLogger // LogFile flags a FileLogger Logger type. LogFile // LogStdout flags a StdLogger Logger type. LogStdout ) var ( // defLogPaths indicates default log paths. defLogPaths = []string{ filepath.Join(os.Getenv("ALLUSERSPROFILE"), "golang", "program.log"), // C:\ProgramData\log\golang\program.log filepath.Join(os.Getenv("LOCALAPPDATA"), "log", "golang", "program.log"), // C:\Users\\AppData\Local\log\golang\program.log } ) /* ptrnSourceExists is a regex pattern to check for a registry entry (Event Log entry) already existing. Deprecated: this is handled differently now. */ // var ptrnSourceExists *regexp.Regexp = regexp.MustCompile(`registry\skey\salready\sexists$`) const ( EIDMin uint32 = 1 EIDMax uint32 = 1000 ) const ( eventLogRegistryKey string = "SYSTEM\\CurrentControlSet\\Services\\EventLog\\Application" ) // Default WinEventID, (can be) used in GetLogger and MultiLogger.AddWinLogger. var DefaultEventID *WinEventID = &WinEventID{ Alert: EventAlert, Crit: EventCrit, Debug: EventDebug, Emerg: EventEmerg, Err: EventErr, Info: EventInfo, Notice: EventNotice, Warning: EventWarning, } // Default Event IDs for WinEventID. const ( EventAlert uint32 = 1 << iota EventCrit EventDebug EventEmerg EventErr EventInfo EventNotice EventWarning )